Clémence Meredith-Smith
Game designer & Programmer
Having a strong interest in game creation, I started making games since highschool. Along with my taste for programming, I later
discovered the science of game design, which lead me to study at Télécom SudParis, a french engineering school.
In my last year, I specialised in Video Game development.
In addition to the technical skills I acquired throughout my studies, my personal projects allowed me to have some designing experience too.
Here are the projects I'm the most proud of.
Links to my games and their repositories:




Juniper Jupiters
2021
A metroidvania with wacky gravity inspired by Mario Galaxy made with Unreal Engine 4 as a school project.

Teaching Game Design
2019-2020
As president of my school's game design club, I have organised courses in several fields of game design.


Project: RPG
2019
Save the world in this classical Action RPG made in Java from scratch as a school project.

Learn By Play
2018-2019
A school assistance project using educational games for children in elementary school in Evry.

Tank Tactics
2020-2021
Tank Tactics is a Discord game bot for a turn-based multiplayer strategy game.
Archive (2013-2018)
Old games I made since highschool, mainly with RPG Maker and Game Maker.
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